Spellbound in the White Citadel

As a darksider (Windows user) in the content provision field (web dev, audio production, and a bit of video), I am in a position to watch the travails of my iBrothers and iSisters who work the white side as they struggle to keep their systems — often heavily dependent on a broad mix of software from Apple and a number of third parties — updated — if they haven’t already decided to “lock down” their current, working system so that Apple’s numerous, non-backward-compatible updates and system changes don’t upset the precarious ecology of those systems.

I understand the basic thinking — as well as the economy of scale and development structure (Apple often shifts key dev teams from one task to another in such a way that problems in one sector ripple into delays in addressing another)  – which seems to steer Apple through these continuing dramas.

What I don’t always understand is the at-times Eloi-like docility of frequently vexed high end users as they contort themselves, their practices, and even their business planning around the latest Apple issues.

To be sure, on occasion, there is a widespread revolt, as there was over the extraordinary dumbing down of Final Cut Pro to what many professional video editors — dependent on the previous FCP versions’ broad and flexible support for Apple and third party productivity and collaborative work flow enhancements that made FCP a staple in many multi-seat video editing facilities — derisively now call iMovie Pro.” And, even in the audio world, which once sneered at Windows as a platform for serious audio production work (sometimes foolishly in the view of someone who has been carefully observing that tech milieu since the mid-90s and who was impressed when Win XP ended up being a stable, efficient platform for heavy duty audio production that typically outperformed OS X on equivalent hardware) there has been a real sea change in the attitude of many.

Of course, fears that Apple will abandon the more extensible, if quite pricey, MacPro — fears that look increasingly realistic — and that Apple will follow their own  lead on Final Cut Pro X and turn their audio production flagship, Logic, into “GarageBand Pro” play heavily into grumbling, open discontent and platform-jumping.

And, of course, the availability of cross-platform tools whose Windows versions appear in many/most cases to outperform the OS X versions is also a big factor in that growing discontent. Whether the creative communities’ restlessness and frustration will spread to the consumers that the now not-so New Apple increasingly focuses on is anyone’s guess.

But as a long time observer,I have found much that perplexes and bemuses me in the odd thrall in which Apple holds many of its customers.

[posted earlier today as a comment in this PC Magazine blog article's comment thread.]

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About TK

THE Music Biz Outsider grew up with tape recorders and recording. He was about 3-1/2 years old for his first recorded performance (singing "Mary Had a Little Lamb") and 14 when he engineered his first musical multi-track recording of someone else's performance, but didn't begin actually playing music until he was about 20, safely too old to get sucked into the music biz dreams of superstardom that not-always-briefly ensnared his pals. That -- and watching other people's dreams tarnished, smashed, shredded or otherwise destroyed for four decades -- has given him a stark -- and thoroughly jaundiced -- view of the music business. So, he learned to play a little guitar, wrote a bunch of songs, got swept up in the punk/new music thing starting in '75, was in some bands and, when he formed a band he really liked with a few pals, he started taking recording classes at a local community college with a respected commercial music program -- anything for free studio time. Pretty soon, he was caught up in a rekindled love of tape machines and gear, this time in commercial studios, where he found himself freelancing by the early 80s, after a motorcycle wreck ended his lifelong dream of being a warehouse manager. (Yeah, we're kidding.) Even after he took a job -- a day job -- with a small electronics manufacturer, he continued moonlighting in the mostly low end studios frequented by punk rockers and other outsiders, working on demos, singles, indie records, even TV and radio spots. But he tired of the grind, and when he started his own database consulting company, he began building up his home recording rig into a project studio which eventually had 16 tracks of digital and a bewildering jumble of MIDI boxes and keyboards, lots of cheap and some not so cheap analog gear, all nestled in a small room off a hallway in his house. For much of the 90s he worked on other people's demos, on radio feature production, and, when he wasn't too burned out, his own songs. Seemed like a dream going in. But after less than a decade, he found himself taking down his shingle for a number of reasons, not the least of which was that the day job paid better -- but also because he had tired of the unrealistic expectations and distorted priorities that seem to drive a certain sector of the music service provision industry. Today, he's content recording and producing just one music biz client: himself. And he's recaptured the love of playing and making music he was often afraid he was on the verge of losing.
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